Classes
Unified data and behavior with Java-style organization and Rust-powered execution.
Classes in Mist bridge the gap between Java's organizational structure and Rust's performance. They allow you to define data fields, constructors, instance methods, and trait implementations within a single, cohesive block.
Basic Syntax
A class groups fields and methods together. Fields follow the type name convention, and methods define their logic directly within the class body.
public class Logger {
String prefix;
public void info(self*, str* message) {
self.log(LogLevel::Info, message);
}
void log(self*, LogLevel level, str* message) {
println!("{level} {} {}", self.prefix, message);
}
}The Constructor
Unlike languages that use the class name for initialization, Mist uses the explicit constructor keyword. This makes the entry point of the class unmistakable.
public constructor(str* prefix) {
self.prefix = prefix.to_string();
}Instance Methods & self
Mist maintains Rust's explicit context handling. Any method that needs to access or modify class data must include self* (or self mut* for mutations) as its first parameter.
public void warning(self*, str* message) {
self.log(LogLevel::Warning, message);
}Trait Implementations
One of Mist's most powerful features is the ability to nest trait implementations directly within the class block. This keeps the logic for how a type behaves (e.g., how it is displayed) physically coupled with the type definition.
impl fmt::Display {
std::fmt::Result fmt(self*, std::fmt::Formatter<'_> mut* f) {
return write!(f, "logger ({})", self.prefix);
}
}Key Characteristics
- Unified Scope: Data, behavior, and trait logic live in one place, eliminating the friction of jumping between
structandimplblocks. - Explicit Context: The use of
self*ensures that the relationship between a method and its instance is always transparent. - Encapsulation: Visibility modifiers (
public) allow you to expose a clean API while keeping internal helper methods and state private to the class. - Zero-Cost Classes: Under the hood, Mist desugars these into idiomatic Rust structs and implementation blocks, ensuring no runtime overhead compared to raw Rust.